AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in New Zealand: Q1 2024
Discover the performance of the top 5 first-person games on iOS in New Zealand during Q1 2024, based on metrics like weekly downloads, revenue, and active users.
The first quarter of 2024 saw a dynamic performance among the top 5 first-person games on iOS in New Zealand. Here’s a detailed look at how these apps fared during this period, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a mixed trend in weekly revenue, starting the quarter at around $31K and experiencing fluctuations, peaking at approximately $32K in mid-February. Weekly downloads for the game were relatively stable, ranging from 1.5K to 2.2K, with a slight increase towards the end of March. The game maintained a consistent user base, with weekly active users hovering around 24K to 27K throughout the quarter.
Hunting Sniper: Showdown from SPARKS INFORMATION (SINGAPORE) PTE. LTD. saw a significant spike in weekly revenue early in the quarter, reaching about $6.2K mid-January, but later settled to an average of around $2.7K. Downloads experienced a sharp decline from approximately 4.5K in early January to around 800 by the end of March. Weekly active users followed a similar trend, starting at about 5K and gradually decreasing to around 1.9K.
Call of Duty®: Warzone™ Mobile had a notable launch in late March. The game quickly amassed around 11K downloads in its first week, with a slight drop to 8K in the following week. Weekly revenue was steady at approximately $3.5K. The game also attracted a significant number of active users, starting with 8.2K and increasing to 9.4K within the first two weeks.
Unsolved Case by Eleven Products Sp. z o.o. had a modest presence in Q1 2024. Downloads fluctuated, peaking at around 3.9K in early January before dropping to under 200 towards the end of March. Active users saw a gradual decline from about 2.9K in early January to around 2.5K by the end of the quarter.
Sniper 3D: Gun Shooting Games from Wildlife Studios displayed a steady performance in weekly revenue, averaging around $350. Downloads showed a slight decline, with numbers dropping from about 600 in early January to 328 by the end of March. The game’s active user base also saw a decrease, starting at around 2K and ending the quarter at approximately 1.4K.
For more detailed insights and data on mobile app performance, visit Sensor Tower.